Projects & Grants
The Impact of Gamification Process in LMS Courses | |
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Project Id | SGS5/PdF/2018-19 |
Main solver | Mgr. Bc. Libor Klubal, Ph.D. |
Period | 1/2018 - 12/2019 |
Provider | Specifický VŠ výzkum |
State | finished |
Anotation | The research project builds on the author's previous research and aims to continue in another area of gamification. This was described in a meta-analysis (Škuta & Kostolányová, 2016) at the DIVAI conference and subsequently elaborated and supported by an experiment whose results were published at ICTE (Škuta & Kostolányová, 2016). The project aims to develop an adaptive model for an e-learning course implemented in LMS Moodle and to verify the Gamification approach in an adapted environment according to Player Topology. The project is fully related to the dissertation thesis of the proposer. |